Nettling Imp
Summer Magic / Edgar · #119 · Uncommon

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Creature — Imp
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
1/1
Card details
- Shown printing
- Summer Magic / Edgar (SUM)
- Artist
- Quinton Hoover
- Color identity
- Black
- Colors
- Black
- Mana value
- 3
- First released
- August 5, 1993
- Printings
- 10
- EDHREC rank
- #24803 on EDHREC
- Market price
- $0.36 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolLegal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
The creature is destroyed if it does not attack because it simply can’t do so legally.
You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
All printings
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Card data and images from Scryfall.