Monastery Siege
Commander 2017 · #88 · Rare

Buy from us
Not in stock
We add new singles every week.
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
Card details
- Shown printing
- Commander 2017 (C17)
- Artist
- Mark Winters
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 3
- First released
- January 23, 2015
- Printings
- 3
- EDHREC rank
- #6120 on EDHREC
- Market price
- $0.67 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (5)
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.
The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.
The “Dragons” ability adds
per spell, not per target. It won’t cause a spell to cost more than
more to cast, even if that spell targets you and a permanent you control or more than one permanent you control.
The “Khans” ability happens after you draw the card you normally draw during your draw step. That card and the additional card will be in your hand when you have to discard a card.
All printings
- Loading printings...
Card data and images from Scryfall.