Might Makes Right
Magic 2015 · #156 · Uncommon

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Enchantment
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
An oath of fealty sworn with a handshake.
Card details
- Shown printing
- Magic 2015 (M15)
- Artist
- Mark Winters
- Color identity
- Red
- Colors
- Red
- Mana value
- 6
- First released
- July 18, 2014
- Printings
- 1
- EDHREC rank
- #22749 on EDHREC
- Market price
- $0.11 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (5)
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
The ability can target any creature an opponent controls, not just one that’s tapped.
The ability will check its condition again as it tries to resolve. If, at that time, another player controls a creature with the greatest power or tied for the greatest power, the ability won’t do anything.
The ability will trigger only if you control each creature on the battlefield with the greatest power as the beginning of combat step begins. If another player controls a creature with the greatest power or tied for the greatest power at that time, the ability won’t trigger at all.
“Each creature on the battlefield with the greatest power” may be a single creature if each other creature has less power.
All printings
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Card data and images from Scryfall.