Meathook Massacre II
Duskmourn: House of Horror · #108 · Mythic

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Legendary Enchantment
When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Card details
- Shown printing
- Duskmourn: House of Horror (DSK)
- Artist
- Tiffany Turrill
- Color identity
- Black
- Colors
- Black
- Mana value
- 4
- First released
- September 27, 2024
- Printings
- 5
- EDHREC rank
- #3264 on EDHREC
- Market price
- $2.34 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureLegal
Rulings (6)
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
If a creature that dies leaves the graveyard before Meathook Massacre II's second or third ability (as appropriate) resolves, that creature won't return to the battlefield regardless of whether or not life was paid.
Multiple finality counters on a single permanent are redundant.
When a token creature dies, Meathook Massacre II's second or third ability (as appropriate) will trigger. The appropriate player has the option to pay 3 life, but regardless of their choice, the token won't return to the battlefield.
All printings
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Card data and images from Scryfall.