Mascot Interception
Strixhaven: School of Mages · #110 · Uncommon

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Sorcery
This spell costs less to cast if it targets a creature token.
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Far from the trappings of royalty, Rowan and Will found inspiration from the most popular sport on campus, Mage Tower.
Card details
- Shown printing
- Strixhaven: School of Mages (STX)
- Artist
- Bryan Sola
- Color identity
- Red
- Colors
- Red
- Mana value
- 4
- First released
- April 23, 2021
- Printings
- 1
- EDHREC rank
- #23175 on EDHREC
- Market price
- $0.22 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (1)
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mascot Interception). Mascot Interception’s mana value is always 4, no matter what the total cost to cast it was.
All printings
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Card data and images from Scryfall.