Manabarbs
Magic 2012 · #150 · Rare

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Enchantment
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
—Kamahl, pit fighter
Card details
- Shown printing
- Magic 2012 (M12)
- Artist
- Jeff Miracola
- Color identity
- Red
- Colors
- Red
- Mana value
- 4
- First released
- August 5, 1993
- Printings
- 18
- EDHREC rank
- #2323 on EDHREC
- Market price
- $4.32 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (5)
This card has a triggered ability that causes a separate effect for 1 point of damage each time a land is tapped for mana.
If any lands are tapped for mana while a player is casting a spell or activating an ability, Manabarbs’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, it’s put on the stack, then Manabarbs’s triggered abilities are put on the stack on top of it. The Manabarbs abilities will resolve first.
On the other hand, a player can tap lands for mana, let the Manabarbs triggered abilities be put on the stack, and then respond to those abilities by casting an instant or activating an ability using that mana. In that case, the spell or ability will resolve first.
The ability will trigger each time a land is tapped for mana. Each ability is separate.
This ability is not a mana ability. It goes on the stack and can be responded to.
All printings
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Card data and images from Scryfall.