
Lightning Rift

Enchantment
Whenever a player cycles a card, you may pay . If you do, this enchantment deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.
Card details
- Shown printing
- Dominaria Remastered (DMR)
- Artist
- Eric Peterson
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- First released
- October 7, 2002
- Printings
- 4
- EDHREC rank
- #18111 on EDHREC
- Market price
- $0.15 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (1)
You choose the target when Lightning Rift’s ability is put on the stack, but you choose whether to pay the mana as the ability resolves. Once you make that choice, no player may take actions until the damage is dealt and the ability has finished resolving.
All printings
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Card data and images from Scryfall.