Lifecrafter's Gift
Commander Legends · #240 · Common

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Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
The best engineers recognize when a problem has already been solved.
Card details
- Shown printing
- Commander Legends (CMR)
- Artist
- Winona Nelson
- Color identity
- Green
- Colors
- Green
- Mana value
- 4
- First released
- January 20, 2017
- Printings
- 3
- EDHREC rank
- #16237 on EDHREC
- Market price
- $0.06 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Each +1/+1 counter put on the target creature is a separate event. Replacement effects may affect each of these counters being put on the creature.
If the target creature is an illegal target by the time Lifecrafter's Gift tries to resolve, the spell doesn't resolve. No creatures receive +1/+1 counters.
If there is a +1/+1 counter on a noncreature permanent you control, such as a Vehicle that isn't crewed, it won't get another one from Lifecrafter's Gift.
The state-based action that removes matching +1/+1 and -1/-1 counters won't check until after Lifecrafter's Gift finishes resolving. It's possible put a +1/+1 counter on a creature with a -1/-1 counter on it and then give it a second +1/+1 counter.
All printings
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Card data and images from Scryfall.