Lifecraft Cavalry
Aether Revolt · #113 · Common

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Creature — Elf Warrior
Trample
Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
"I do not ask you to be tame. I only ask you to be true."
—Rishkar, Peema renegade
4/4
Card details
- Shown printing
- Aether Revolt (AER)
- Artist
- Svetlin Velinov
- Color identity
- Green
- Colors
- Green
- Mana value
- 5
- Keywords
- Revolt, Trample
- First released
- January 20, 2017
- Printings
- 1
- EDHREC rank
- #28207 on EDHREC
- Market price
- $0.04 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
Energy counters aren't permanents. Paying
won't satisfy a revolt ability.
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
Tokens that leave the battlefield will satisfy a revolt ability.
All printings
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Card data and images from Scryfall.