
Enchantment — Aura
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Card details
- Shown printing
- Jumpstart (JMP)
- Artist
- Mark Behm
- Color identity
- Blue, White
- Colors
- Blue, White
- Mana value
- 3
- Keywords
- Enchant, Flash
- First released
- January 25, 2019
- Printings
- 3
- EDHREC rank
- #16636 on EDHREC
- Market price
- $0.19 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Lawmage’s Binding.
Once a creature has attacked or blocked, casting Lawmage’s Binding won’t remove that creature from combat. Similarly, once a creature’s ability has been activated, casting Lawmage’s Binding won’t counter that ability.
All printings
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Card data and images from Scryfall.