Knight of the White Orchid
March of the Machine Commander · #193 · Rare

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Creature — Human Knight
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Both guide and guard on open plain.
2/2
Card details
- Shown printing
- March of the Machine Commander (MOC)
- Artist
- Mark Zug
- Color identity
- White
- Colors
- White
- Mana value
- 2
- Keywords
- First strike
- First released
- October 3, 2008
- Printings
- 11
- EDHREC rank
- #665 on EDHREC
- Market price
- $0.93 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
Knight of the White Orchid's triggered ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
The Plains you search for doesn't have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
All printings
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Card data and images from Scryfall.