
Jace's Triumph

Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
His triumph was not in outsmarting Bolas's plan, but in understanding why ultimate power is self-defeating.
Card details
- Shown printing
- War of the Spark (WAR)
- Artist
- Kieran Yanner
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 3
- First released
- May 3, 2019
- Printings
- 1
- EDHREC rank
- #16383 on EDHREC
- Market price
- $0.20 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
Controlling more than one planeswalker of the appropriate type won’t have any more of a benefit than just controlling one.
Whether you control an appropriate planeswalker is checked only as the spell resolves.
All printings
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Card data and images from Scryfall.