Iymrith, Desert Doom
Adventures in the Forgotten Realms · #62 · Mythic

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Legendary Creature — Dragon
Flying
Iymrith has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
5/5
Card details
- Shown printing
- Adventures in the Forgotten Realms (AFR)
- Artist
- Wisnu Tan
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 5
- Keywords
- Flying
- First released
- July 23, 2021
- Printings
- 6
- EDHREC rank
- #5577 on EDHREC
- Market price
- $1.17 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
If a spell or ability an opponent controls targets Iymrith, Desert Doom while it is tapped, finding a way to untap it in response will not cause its ward ability to trigger.
All printings
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Card data and images from Scryfall.