Inspiring Captain
Innistrad Remastered · #28 · Common

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Creature — Human Knight
When this creature enters, creatures you control get +1/+1 until end of turn.
"Our enemies will soon discover that we are not as meek as they had believed."
3/3
Card details
- Shown printing
- Innistrad Remastered (INR)
- Artist
- Ben Maier
- Color identity
- White
- Colors
- White
- Mana value
- 4
- First released
- April 8, 2016
- Printings
- 5
- EDHREC rank
- #23130 on EDHREC
- Market price
- $0.05 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.
Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
All printings
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Card data and images from Scryfall.