Incite
Magic 2011 · #145 · Common

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Target creature becomes red until end of turn and attacks this turn if able.
The veneer of rationality peeled from the mage, revealing the spite and rage beneath.
Card details
- Shown printing
- Magic 2011 (M11)
- Artist
- Scott Chou
- Color identity
- Red
- Colors
- Red
- Mana value
- 1
- First released
- July 16, 2010
- Printings
- 1
- EDHREC rank
- #27949 on EDHREC
- Market price
- $0.06 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
If, during its controller’s declare attackers step, a creature affected by Incite is tapped, is affected by a spell or ability that says it can’t attack, or is affected by “summoning sickness,” then that creature doesn’t attack. If there’s a cost associated with having that creature attack, its controller isn’t forced to pay that cost, so the creature doesn’t have to attack in that case either.
Incite overwrites all of the targeted creature’s old colors, leaving it just red. It doesn’t matter what colors it used to be (even if, for example, it used to be red and green).
You may target any creature with Incite. It’s okay if that creature is already red. It’s also okay if it would be unable to attack that turn.
All printings
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Card data and images from Scryfall.