Hinterland Hermit // Hinterland Scourge
Dark Ascension · #94 · Common


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Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
He tried to live far from those he could hurt . . .
2/1
Creature — Werewolf
This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
. . . but the monster within was a tireless hunter.
3/2
Card details
- Shown printing
- Dark Ascension (DKA)
- Artist
- Steven Belledin
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- Keywords
- Transform
- First released
- February 3, 2012
- Printings
- 1
- EDHREC rank
- #27096 on EDHREC
- Market price
- $0.06 (cheapest printing, updated weekly)
- Related cards
- Dark Ascension Checklist (Related)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (1)
If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
All printings
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Card data and images from Scryfall.