Heroism
Fallen Empires · #6 · Uncommon

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Enchantment
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays .
Card details
- Shown printing
- Fallen Empires (FEM)
- Artist
- Mark Poole
- Color identity
- Red, White
- Colors
- White
- Mana value
- 3
- First released
- November 1, 1994
- Printings
- 1
- EDHREC rank
- #32466 on EDHREC
- Market price
- $0.11 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolLegal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.
The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.
All printings
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Card data and images from Scryfall.