Heroes in a Half Shell
Teenage Mutant Ninja Turtles Eternal · #6 · Mythic

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Legendary Creature — Mutant Ninja Turtle
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
They're the world's most fearsome fighting team!
5/5
Card details
- Shown printing
- Teenage Mutant Ninja Turtles Eternal (TMC)
- Artist
- Victor Maury
- Color identity
- Black, Green, Red, Blue, White
- Colors
- Black, Green, Red, Blue, White
- Mana value
- 5
- Keywords
- Vigilance, Haste, Trample, Menace
- First released
- March 6, 2026
- Printings
- 2
- EDHREC rank
- #8309 on EDHREC
- Market price
- $1.29 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (1)
If creatures you control deal combat damage to multiple players at the same time, Heroes in a Half Shell's last ability will trigger for each of those players. When one of those abilities resolves, it will put counters only on Mutants, Ninjas, and/or Turtles that dealt combat damage to the appropriate player.
All printings
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Card data and images from Scryfall.