Hazardous Conditions
Kaladesh · #182 · Uncommon

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Sorcery
Creatures with no counters on them get -2/-2 until end of turn.
"There are many reasons we invent, of which survival is not the least."
Card details
- Shown printing
- Kaladesh (KLD)
- Artist
- Anastasia Ovchinnikova
- Color identity
- Black, Green
- Colors
- Black, Green
- Mana value
- 4
- First released
- September 30, 2016
- Printings
- 1
- EDHREC rank
- #29144 on EDHREC
- Market price
- $0.07 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Hazardous Conditions doesn't care what kind of counter a creature has on it. Whether +1/+1, -1/-1, charge, or fate, any kind of counter causes a creature to be unaffected.
The set of creatures affected by Hazardous Conditions is determined as the spell resolves. Creatures that get a counter later in the turn will continue to get -2/-2. Creatures that enter the battlefield or lose their counters later in the turn and noncreature permanents that become creatures later in the turn won't get -2/-2.
All printings
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Card data and images from Scryfall.