Haytham Kenway
Assassin's Creed · #57 · Rare

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Legendary Creature — Human Knight
Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
3/3
Card details
- Shown printing
- Assassin's Creed (ACR)
- Artist
- Vilhelmas Banys
- Color identity
- Blue, White
- Colors
- Blue, White
- Mana value
- 4
- Keywords
- Protection
- First released
- July 5, 2024
- Printings
- 3
- EDHREC rank
- #9039 on EDHREC
- Market price
- $0.33 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.
If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.
If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.
All printings
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Card data and images from Scryfall.