Havoc Festival
Return to Ravnica · #166 · Rare

Buy from us
Not in stock
We add new singles every week.
Enchantment
Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
"We can't control enemies who have no regard for their own survival."
—Arrester Lavinia, Tenth Precinct
Card details
- Shown printing
- Return to Ravnica (RTR)
- Artist
- Johannes Voss
- Color identity
- Black, Red
- Colors
- Black, Red
- Mana value
- 6
- First released
- October 5, 2012
- Printings
- 1
- EDHREC rank
- #8868 on EDHREC
- Market price
- $0.37 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (5)
Effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.
Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
The amount of life lost is calculated when the triggered ability resolves. For example, if a player has 20 life and there are two Havoc Festivals on the battlefield, the first ability will cause that player to lose 10 life and then the second ability will cause that player to lose 5 life.
All printings
- Loading printings...
Card data and images from Scryfall.