
Artifact — Equipment
Equipped creature gets +4/+4.
: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Card details
- Shown printing
- Magic 2015 (M15)
- Artist
- Izzy
- Color identity
- Colorless
- Colors
- Colorless
- Mana value
- 4
- Keywords
- Equip
- First released
- July 19, 2013
- Printings
- 3
- EDHREC rank
- #21969 on EDHREC
- Market price
- $0.15 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Although you must control no creatures to activate the "animation" ability, having a creature somehow come under your control in response to that ability won't stop it from resolving.
It's possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.
You can activate the equip ability of Haunted Plate Mail while it isn't an Equipment, but the ability will have no effect. Haunted Plate Mail won't become attached to any creature.
All printings
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Card data and images from Scryfall.