Gryffwing Cavalry
Innistrad: Crimson Vow · #16 · Uncommon

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Creature — Human Knight
Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.
2/2
Card details
- Shown printing
- Innistrad: Crimson Vow (VOW)
- Artist
- Steve Prescott
- Color identity
- White
- Colors
- White
- Mana value
- 4
- Keywords
- Flying, Training
- First released
- November 19, 2021
- Printings
- 2
- EDHREC rank
- #25316 on EDHREC
- Market price
- $0.08 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
You must choose a target for Gryffwing Cavalry's last ability before you choose whether or not to pay the cost. If there is no legal target, you won't have the opportunity to pay the cost.
All printings
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Card data and images from Scryfall.