Gornog, the Red Reaper
Foundations Jumpstart · #49 · Rare

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Legendary Creature — Minotaur Warrior
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
2/3
Card details
- Shown printing
- Foundations Jumpstart (J25)
- Artist
- Ishikawa Kenta
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- Keywords
- Haste
- First released
- November 15, 2024
- Printings
- 2
- EDHREC rank
- #5703 on EDHREC
- Market price
- $3.47 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Gornog's third ability doesn't have a duration. It will remain in effect until the game ends, the target creature leaves the battlefield, or some subsequent effect changes the creature's characteristics, whichever comes first.
Gornog's third ability overwrites the target's existing creature types. Once the ability resolves, that creature will be a Coward and won't have its previous creature types. It retains any other types and supertypes it has as well as any subtypes that aren't creature types.
Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked. (The Coward might suddenly have some regrets, though.)
The bonus granted by Gornog's last ability changes as the number of Cowards your opponents control changes.
All printings
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Card data and images from Scryfall.