Godhead of Awe
Shadowmoor · #142 · Rare

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Creature — Spirit Avatar
Flying
Other creatures have base power and toughness 1/1.
"What she saw crawling upon this world repulsed her. Yet she could not tear her gaze away."
—*The Seer's Parables*
4/4
Card details
- Shown printing
- Shadowmoor (SHM)
- Artist
- Mark Zug
- Color identity
- Blue, White
- Colors
- Blue, White
- Mana value
- 5
- Keywords
- Flying
- First released
- May 2, 2008
- Printings
- 1
- EDHREC rank
- #20875 on EDHREC
- Market price
- $4.62 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
If two Godheads of Awe are on the battlefield, they'll each make the other one 1/1.
This doesn't cause creatures to lose their abilities.
Godhead of Awe's ability overwrites other effects that set a creature's power and toughness to specific values only if those effects existed before the Godhead entered. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the Godhead enters. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including that of the Godhead.
All printings
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Card data and images from Scryfall.