Goblin Rabblemaster
Foundations Jumpstart · #558 · Rare

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Creature — Goblin Warrior
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
2/2
Card details
- Shown printing
- Foundations Jumpstart (J25)
- Artist
- Svetlin Velinov
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- First released
- July 17, 2014
- Printings
- 8
- EDHREC rank
- #4535 on EDHREC
- Market price
- $0.58 (cheapest printing, updated weekly)
- Related cards
- Goblin (Token)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Although Goblin Rabblemaster doesn't force itself to attack, if you control two of them, they'll force each other to attack if able.
If, during your declare attackers step, a creature that must attack if able is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, you're not forced to pay that cost, so it doesn't have to attack in that case either.
The number of attacking Goblins is counted as the last ability resolves, and the bonus is locked in at that time.
All printings
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Card data and images from Scryfall.