Glorious Sunrise
Innistrad: Crimson Vow · #200 · Rare

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Enchantment
At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add
" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
Card details
- Shown printing
- Innistrad: Crimson Vow (VOW)
- Artist
- Andreas Zafiratos
- Color identity
- Green
- Colors
- Green
- Mana value
- 5
- First released
- November 19, 2021
- Printings
- 5
- EDHREC rank
- #3789 on EDHREC
- Market price
- $2.12 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (1)
Glorious Sunrise's third mode may be chosen even if you don't control any creatures with power 3 or greater as the ability goes on the stack. If you control a creature with power 3 or greater when it resolves, you will draw a card. If not, it will do nothing as it resolves.
All printings
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Card data and images from Scryfall.