Giant's Amulet
Kaldheim · #59 · Uncommon

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Artifact — Equipment
When this Equipment enters, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.)
Equip
Card details
- Shown printing
- Kaldheim (KHM)
- Artist
- Joseph Meehan
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 1
- Keywords
- Equip
- First released
- February 5, 2021
- Printings
- 1
- EDHREC rank
- #14093 on EDHREC
- Market price
- $0.30 (cheapest printing, updated weekly)
- Related cards
- Giant Wizard (Token)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
The Giant Wizard creature token enters the battlefield as a 4/4 creature. Any abilities that trigger when a creature with a certain toughness enters the battlefield will see the token enter as a 4/4 creature.
You decide whether to pay
as the enters-the-battlefield ability resolves. If you do, you immediately create the Giant Wizard creature token and attach Giant's Amulet to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
All printings
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Card data and images from Scryfall.