Gatstaf Arsonists // Gatstaf Ravagers
Shadows over Innistrad · #158 · Common


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Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
The glow in their eyes reveals more than anger or madness.
5/4
Creature — Werewolf
Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
6/5
Card details
- Shown printing
- Shadows over Innistrad (SOI)
- Artist
- Greg Staples
- Color identity
- Red
- Colors
- Red
- Mana value
- 5
- Keywords
- Transform, Menace
- First released
- April 8, 2016
- Printings
- 1
- EDHREC rank
- #27359 on EDHREC
- Market price
- $0.07 (cheapest printing, updated weekly)
- Related cards
- Shadows Over Innistrad Checklist 1 (Related)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
All printings
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Card data and images from Scryfall.