Foundry Hornet
Aether Revolt · #59 · Uncommon

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Creature — Insect
Flying
When this creature enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Its buzzing is easily mistaken for the hum of a thopter's wings.
2/3
Card details
- Shown printing
- Aether Revolt (AER)
- Artist
- Christopher Moeller
- Color identity
- Black
- Colors
- Black
- Mana value
- 4
- Keywords
- Flying
- First released
- January 20, 2017
- Printings
- 1
- EDHREC rank
- #25889 on EDHREC
- Market price
- $0.21 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If an effect causes Foundry Hornet to enter the battlefield with a +1/+1 counter on it, it satisfies its own triggered ability.
If you don’t control a creature with a +1/+1 counter as Foundry Hornet enters the battlefield, its ability doesn’t trigger, even if you can give a +1/+1 counter to a creature right away. If you control no creatures with a +1/+1 counter as the ability resolves, nothing happens.
The set of creatures affected by Foundry Hornet’s triggered ability is determined as the ability resolves. Creatures opponents begin to control later in the turn and permanents opponents control that become creatures later in the turn won’t get -1/-1. The effect continues until end of turn even if you stop controlling a creature with a +1/+1 counter on it.
All printings
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Card data and images from Scryfall.