Flumph
Adventures in the Forgotten Realms · #15 · Rare

Buy from us
Not in stock
We add new singles every week.
Creature — Jellyfish
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Flumphs siphon thoughts and energy from evil aberrations, and are often eager to share the dark knowledge they obtain with friendly adventurers.
0/4
Card details
- Shown printing
- Adventures in the Forgotten Realms (AFR)
- Artist
- Brian Valeza
- Color identity
- White
- Colors
- White
- Mana value
- 2
- Keywords
- Flying, Defender
- First released
- July 23, 2021
- Printings
- 5
- EDHREC rank
- #2892 on EDHREC
- Market price
- $2.39 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
Flumph's ability only triggers once each time it is dealt damage, even if multiple sources are dealing damage to it at once.
Flumph's ability will trigger even if it is dealt lethal damage.
Flumph's triggered ability is not optional. You must target an opponent if able.
If the opponent is somehow an illegal target for Flumph's ability when it tries to resolve, neither player will draw a card.
All printings
- Loading printings...
Card data and images from Scryfall.