
Enchantment — Aura
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.
Card details
- Shown printing
- Journey into Nyx (JOU)
- Artist
- Daniel Ljunggren
- Color identity
- Red
- Colors
- Red
- Mana value
- 1
- Keywords
- Enchant
- First released
- May 2, 2014
- Printings
- 1
- EDHREC rank
- #20614 on EDHREC
- Market price
- $0.14 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If another player gains control of the enchanted creature, Flamespeaker's Will will be put into its owner's graveyard.
You decide whether to sacrifice Flamespeaker's Will as its triggered ability resolves. If it's not on the battlefield at that time, you can't sacrifice it and destroy the target artifact.
All printings
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Card data and images from Scryfall.