Flame Spill
Ikoria: Lair of Behemoths · #117 · Uncommon

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Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.
Card details
- Shown printing
- Ikoria: Lair of Behemoths (IKO)
- Artist
- Zoltan Boros
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- First released
- April 24, 2020
- Printings
- 2
- EDHREC rank
- #21312 on EDHREC
- Market price
- $0.20 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.
If the target creature is an illegal target by the time Flame Spill tries to resolve, the spell won’t resolve. It won’t deal damage to any player.
Once you’ve determined how much damage is excess, Flame Spill simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.
All printings
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Card data and images from Scryfall.