Fires of Mount Doom
The Lord of the Rings: Tales of Middle-earth · #294 · Rare

Buy from us
Not in stock
We add new singles every week.
Legendary Enchantment
When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Card details
- Shown printing
- The Lord of the Rings: Tales of Middle-earth (LTR)
- Artist
- Shahab Alizadeh
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- First released
- June 23, 2023
- Printings
- 2
- EDHREC rank
- #14005 on EDHREC
- Market price
- $2.40 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
All printings
- Loading printings...
Card data and images from Scryfall.