Fiend of the Shadows
Forgotten Realms Commander · #99 · Rare

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Creature — Vampire Wizard
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
3/3
Card details
- Shown printing
- Forgotten Realms Commander (AFC)
- Artist
- Igor Kieryluk
- Color identity
- Black
- Colors
- Black
- Mana value
- 5
- Keywords
- Flying, Regenerate
- First released
- February 3, 2012
- Printings
- 2
- EDHREC rank
- #17727 on EDHREC
- Market price
- $0.23 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
As long as the card remains exiled, you may still play it, even if Fiend of the Shadows leaves the battlefield or changes controllers.
If this creature deals combat damage to multiple players simultaneously, perhaps because some combat damage was redirected, its ability will trigger for each of those players.
Playing a card exiled with Fiend of the Shadows follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
You may only play the card, meaning play it as a land or cast it as a spell. It's not in your hand. You can't discard it, activate its cycling abilities, and so on.
All printings
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Card data and images from Scryfall.