Fell the Mighty
Murders at Karlov Manor Commander · #65 · Rare

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Sorcery
Destroy all creatures with power greater than target creature's power.
"They had it coming."
—Squire Imalia, savior of Thiswick
Card details
- Shown printing
- Murders at Karlov Manor Commander (MKC)
- Artist
- Raymond Swanland
- Color identity
- White
- Colors
- White
- Mana value
- 5
- First released
- November 7, 2014
- Printings
- 12
- EDHREC rank
- #1517 on EDHREC
- Market price
- $0.27 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Fell the Mighty won't destroy the target creature.
If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.
Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.
All printings
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Card data and images from Scryfall.