Fatal Push
Double Masters · #93 · Uncommon

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Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Card details
- Shown printing
- Double Masters (2XM)
- Artist
- Eric Deschamps
- Color identity
- Black
- Colors
- Black
- Mana value
- 1
- Keywords
- Revolt
- First released
- January 1, 2017
- Printings
- 15
- EDHREC rank
- #2978 on EDHREC
- Market price
- $0.48 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Fatal Push can target any creature, even one with mana value 5 or greater. The creature's mana value is checked only as Fatal Push resolves.
If a creature on the battlefield has
in its mana cost, X is considered to be 0.
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Cast Down, or an enchantment you returned to your hand with Cyclonic Rift.
Tokens that leave the battlefield will satisfy a revolt ability.
All printings
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Card data and images from Scryfall.