Extremis Elite

Marvel Super Heroes Commander · #763 · Common

Extremis Elite

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Extremis Elite1R

Creature — Human Mercenary Villain

Power-up — 4R: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.

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