
Ethereal Guidance

Sorcery
Creatures you control get +2/+1 until end of turn.
"The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft
Card details
- Shown printing
- Shadows over Innistrad (SOI)
- Artist
- Ben Maier
- Color identity
- White
- Colors
- White
- Mana value
- 3
- First released
- April 8, 2016
- Printings
- 1
- EDHREC rank
- #27503 on EDHREC
- Market price
- $0.07 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (1)
The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.
All printings
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Card data and images from Scryfall.