Essence Flux
Innistrad Remastered · #64 · Common

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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.
Card details
- Shown printing
- Innistrad Remastered (INR)
- Artist
- Seb McKinnon
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 1
- First released
- April 8, 2016
- Printings
- 5
- EDHREC rank
- #915 on EDHREC
- Market price
- $0.75 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
Essence Flux checks whether the creature is a Spirit after it has returned from exile.
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
If a double-faced card is exiled, it will return with its front face up.
All printings
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Card data and images from Scryfall.