
Enchantment — Aura
Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
"I wish I could rewrite my every deed and kill you with my first breath instead of my last."
Card details
- Shown printing
- Gatecrash (GTC)
- Artist
- Scott Chou
- Color identity
- Black
- Colors
- Black
- Mana value
- 2
- Keywords
- Enchant
- First released
- February 1, 2013
- Printings
- 1
- EDHREC rank
- #12651 on EDHREC
- Market price
- $0.21 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If another player gains control of either Dying Wish or the enchanted creature (but not both), Dying Wish will be enchanting an illegal permanent. The Aura will be put into its owner’s graveyard as a state-based action.
Use the creature’s power the last time it was on the battlefield to determine how much life the target player loses and how much life you gain.
All printings
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Card data and images from Scryfall.