Domestication
Double Masters 2022 · #47 · Uncommon

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Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Card details
- Shown printing
- Double Masters 2022 (2X2)
- Artist
- Jesper Ejsing
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 4
- Keywords
- Enchant
- First released
- April 23, 2010
- Printings
- 3
- EDHREC rank
- #23305 on EDHREC
- Market price
- $0.10 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.
Domestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.
If an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.
All printings
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Card data and images from Scryfall.