Death Baron
Foundations · #521 · Rare

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Creature — Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
For the necromancer barons, killing and recruitment are one and the same.
2/2
Card details
- Shown printing
- Foundations (FDN)
- Artist
- Nils Hamm
- Color identity
- Black
- Colors
- Black
- Mana value
- 3
- First released
- October 3, 2008
- Printings
- 10
- EDHREC rank
- #1658 on EDHREC
- Market price
- $1.02 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureLegal
Rulings (3)
A creature that's both a Skeleton and a Zombie will get the bonus only once.
Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Skeleton or Zombie you control may become lethal if Death Baron leaves the battlefield during that turn.
Death Baron doesn't normally affect itself. If you manage to turn it into a Skeleton, however, then it will give itself +1/+1 and deathtouch.
All printings
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Card data and images from Scryfall.