Dawnglow Infusion
Shadowmoor · #225 · Uncommon

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Sorcery
You gain X life if was spent to cast this spell and X life if
was spent to cast this spell. (Do both if
was spent.)
Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.
Card details
- Shown printing
- Shadowmoor (SHM)
- Artist
- Rebecca Guay
- Color identity
- Green, White
- Colors
- Green, White
- Mana value
- 1
- First released
- May 2, 2008
- Printings
- 1
- EDHREC rank
- #24091 on EDHREC
- Market price
- $0.29 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (5)
If you spent both
and
to cast Dawnglow Infusion, you’ll gain (X + X) life. An ability that triggers whenever you gain life will trigger just once.
Whether you choose to spend both
and
to cast Dawnglow Infusion has no bearing on the value of X. For example, say you decide that X is 4 and you’ll spend
on
. If you end up spending
to pay the cost, X is still 4 and you’ve spent both
and
. You’ll gain a total of 8 life.
If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.
This spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbol in its cost.
This spell checks on resolution to see if any mana of the appropriate colors were spent to pay its cost. It doesn’t matter how much mana of that color was spent; the effect isn’t multiplied.
All printings
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Card data and images from Scryfall.