Cyclops Gladiator
Magic 2011 · #131 · Rare

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Creature — Cyclops Warrior
Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.
4/4
Card details
- Shown printing
- Magic 2011 (M11)
- Artist
- Kev Walker
- Color identity
- Red
- Colors
- Red
- Mana value
- 4
- First released
- July 16, 2010
- Printings
- 1
- EDHREC rank
- #24842 on EDHREC
- Market price
- $0.25 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Cyclops Gladiator’s ability triggers and resolves during the declare attackers step, before blockers are declared. If it survives, it continues to attack (presumably with some damage marked on it) and may be blocked.
If the targeted creature leaves the battlefield (or otherwise becomes an illegal target) before the ability resolves, the ability doesn’t resolve. Cyclops Gladiator isn’t dealt damage.
On the other hand, if Cyclops Gladiator leaves the battlefield before the ability resolves, the ability continues to resolve. Cyclops Gladiator deals damage to the targeted creature equal to the power it had as it last existed on the battlefield.
All printings
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Card data and images from Scryfall.