Cryptic Command
Star Trek Commander · #435 · Rare

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Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Card details
- Shown printing
- Star Trek Commander (TRC)
- Artist
- Randy Gallegos
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 4
- First released
- October 12, 2007
- Printings
- 13
- EDHREC rank
- #1590 on EDHREC
- Market price
- $3.31 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Look at both chosen modes to determine how many targets Cryptic Command has, if any. If it has at least one target, and all its targets are illegal when it tries to resolve, then it won’t resolve and none of its effects will happen. For example, if you choose the second and fourth modes, and the permanent is an illegal target when Cryptic Command tries to resolve, you won’t draw a card.
You choose both modes as you cast Cryptic Command. You must choose two different modes.
All printings
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Card data and images from Scryfall.