Crimson Honor Guard
Crimson Vow Commander · #145 · Rare

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Creature — Vampire Knight
Trample
At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them.
4/5
Card details
- Shown printing
- Crimson Vow Commander (VOC)
- Artist
- Kieran Yanner
- Color identity
- Red
- Colors
- Red
- Mana value
- 5
- Keywords
- Trample
- First released
- August 25, 2017
- Printings
- 2
- EDHREC rank
- #17658 on EDHREC
- Market price
- $0.24 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
Crimson Honor Guard will deal 4 damage to you, too, if you don't control a commander.
Crimson Honor Guard's last ability triggers at the beginning of each player's end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.
The player could control any player's commander to satisfy Crimson Honor Guard's ability. If a player gains control of another player's commander “until end of turn,” the player who gained control of it will still control that commander during the end step.
All printings
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Card data and images from Scryfall.