Council's Judgment
Outlaws of Thunder Junction Commander · #79 · Rare

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Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
When its power is threatened, the council speaks with a unified voice.
Card details
- Shown printing
- Outlaws of Thunder Junction Commander (OTC)
- Artist
- Kev Walker
- Color identity
- White
- Colors
- White
- Mana value
- 3
- Keywords
- Will of the council
- First released
- June 6, 2014
- Printings
- 9
- EDHREC rank
- #3575 on EDHREC
- Market price
- $0.43 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (6)
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
Each player must vote for one of the candidate permanents. They can't abstain.
In the unusual case that no permanents have any votes, nothing is exiled.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.
Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.
All printings
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Card data and images from Scryfall.