
Sorcery
Choose one or more —
• Target creature you control fights target creature an opponent controls.
• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)
• Put a lore counter on target Saga you control.
Card details
- Shown printing
- Final Fantasy (FIN)
- Artist
- Gal Or
- Color identity
- Green
- Colors
- Green
- Mana value
- 1
- Keywords
- Fight
- First released
- June 13, 2025
- Printings
- 2
- EDHREC rank
- #6062 on EDHREC
- Market price
- $0.21 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureLegal
Rulings (2)
Putting a lore counter on a Saga will usually cause its next chapter ability to trigger. If it already has a number of lore counters on it that's greater than or equal to its final chapter number, however, no chapter abilities trigger.
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
All printings
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Card data and images from Scryfall.