Charix, the Raging Isle
Zendikar Rising · #49 · Rare

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Legendary Creature — Leviathan Crab
Spells your opponents cast that target Charix cost more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Zendikar's seas are deeper than anyone can fathom.
0/17
Card details
- Shown printing
- Zendikar Rising (ZNR)
- Artist
- Viktor Titov
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 4
- First released
- September 25, 2020
- Printings
- 6
- EDHREC rank
- #3706 on EDHREC
- Market price
- $0.36 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
An opponent's spell that targets Charix more than once costs only
more to cast.
Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
All printings
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Card data and images from Scryfall.